The rules20 universes180 trials

Simple to read.
Long to master.

Nine trials, one guardian, one portal. The rule fits in a sentence; everything that follows lives in the detail of the clock and the validation of each run.

09Trials per universe
+3 sPer fall
03Boss phases
100%Times re-checked

The principle

Nine trials,
one guardian, one portal.

Step 01

The nine trials

Each universe holds nine of them, played back to back. A fall doesn't end the run: it costs you time.

Sequence
Step 02

The guardian

At the end, a boss unique to the universe. Three phases, a pattern to read. You don't wear it down, you learn it.

Boss
Step 03

The portal

Beating it opens the next universe for good. An open universe stays replayable so you can improve your time.

Progress

The clock

What makes
your time.

StartThe clock starts on your first step, not on loading. Time spent reading the screen doesn't count.
FallsEvery fall sends you back to the last foothold and adds three seconds. There is no cap on falls.
GuardianThe boss fight counts towards the run. Failing restarts the phase, not the whole universe.
FinishThe clock stops as you cross the portal. Only a complete run is recorded on the leaderboard.

Fair play

What invalidates
a time.

01

Server validation

Every time is recalculated server-side from the game trace. What the app reports is never taken at face value.

Systematic
02

Modified client

A modified client, an input emulator or a bot invalidates the run and suspends the account.

Exclusion
03

Multiple accounts

One player, one account, one nation. Secondary accounts used to inflate a national ranking are removed from the total.

Removal

No purchase, item or option alters the game's physics or the way time is calculated. The leaderboard rewards the run and nothing else.